I'm Jodie Nguyen, a software engineer and MIT CS graduate. I like building product features and the systems underneath them, especially when a problem spans frontend, backend, data, and infrastructure.
These days, I work at a seed-stage software company building AI-powered products. My work has included a versioned knowledge system, agent evaluation infrastructure, chat and workflow systems, sandboxed code execution, and data pipelines.
Outside of work, I build games and developer tools. I've spent years working on a narrative RPG in Godot, which has led me to build everything from dialogue and persistence systems to custom world-editing and art pipelines.
I also built SoloDevelopment.org, a portfolio and discovery platform for an indie game-development community.
Beyond coding, I create illustrations and pixel art, some of which you can see throughout this site.