Creating developer tools, automated pipelines, and intelligent systems that eliminate manual configuration and streamline workflows.
Modular systems built for runtime logic, editor tooling, and streamlined workflows
Custom Aseprite-to-Godot toolchain generating 1,000+ fully animated character expressions with fewer than 20 art components. Built complete content creation workflow from art assets to runtime animation with automated export and real-time preview capabilities.
View ProjectConversation system that adapts to context, tracks relationships, and handles complex branching scenarios. Uses fact-checking rules to automatically select appropriate, high-specificity responses without scripting every possibility.
View ProjectMulti-layered editor and simulation system with property-driven terrain state and real-time updates. Built dual-grid architecture to handle smooth transitions between different data layers while reducing required tile assets by 70%.
View ProjectSignal-driven persistence architecture that manages runtime state across multiple levels, automatically restores complex objects on load, and maintains save compatibility through self-configuring restoration patterns.
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